Permanence
There are different types of permanence
that are recognized in this documentation with the $permanenceType
notation.
$switch
Like an on an off switch. If an actor
never changes the switch position, it might remain in that state $permanently
.
$lasting
An actor
can have a $lasting
impression.
$interval
A specific amount of time passing. Most $single
actions
also have <interval>
permanence
, because it is known how much time passed before the pervious action
and the next action
.
$repeating
A repeated $interval
that is $semi-permanent
.
$wave
A back and forth variation that is usually just $lasting>
and rarely $semi-permanent
.
$single
Permanence
that lasts within the time period of a single line of communication. This is the default permanence
unless otherwise specified.
$block
Permanence
that lasts within the time period of a groups single line communication. This might be denoted with a []
to mark the block.
$iteration
If a conversation feels completed, and a new conversation is started... that could be considered an $iteration
.
$permanent
Permanent
is rare as everything changes.