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Permanence

There are different types of permanence that are recognized in this documentation with the $permanenceType notation.

$switch

Like an on an off switch. If an actor never changes the switch position, it might remain in that state $permanently.

$lasting

An actor can have a $lasting impression.

$interval

A specific amount of time passing. Most $single actions also have <interval> permanence, because it is known how much time passed before the pervious action and the next action.

$repeating

A repeated $interval that is $semi-permanent.

$wave

A back and forth variation that is usually just $lasting> and rarely $semi-permanent.

$single

Permanence that lasts within the time period of a single line of communication. This is the default permanence unless otherwise specified.

$block

Permanence that lasts within the time period of a groups single line communication. This might be denoted with a [] to mark the block.

$iteration

If a conversation feels completed, and a new conversation is started... that could be considered an $iteration.

$permanent

Permanent is rare as everything changes.

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